Log in

No account? Create an account
'Twas brillig, and the slithy toves did gyre and gimble in the wabe [entries|archive|friends|userinfo]

[ website | Beware the Jabberwock... ]
[ deviantArt | the-boggyb ]
[ FanFiction | Torkell ]
[ Tumblr | torkellr ]

[Random links| BBC news | Vulture Central | Slashdot | Dangerous Prototypes | LWN | Raspberry Pi]
[Fellow blogs| a Half Empty Glass | the Broken Cube | The Music Jungle | Please remove your feet | A letter from home]
[Other haunts| Un4seen Developments | Jazz 2 Online | EmuTalk.net | Feng's shui]

The 'Link-as-a-Viking' approach as applied to Breath of the Wild [Saturday 4th March 2017 at 5:26 pm]

[Tags|, , ]
[Feeling |contemplativecontemplative]

Discussing Breath of the Wild combat with elemnar (almost entirely spoiler-free)...

elemnar: sounds like group battles are more common? Not like earlier games where a group of similar monsters would politely take turns. Or a group would be made up of simple monsters that didn't really fight back.
boggyb: I've very carefully not tested how smart the AI is with group battles :)
elemnar: iiinteresting
elemnar: so my typical 'Link-as-a-Viking' approach may not go down well?
boggyb: no, that would not go down well
Link | Previous Entry | Share | Next Entry[ Penny for your thoughts? ]