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Pasta night - 'Twas brillig, and the slithy toves did gyre and gimble in the wabe [entries|archive|friends|userinfo]
Thomas

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Pasta night [Monday 20th November 2017 at 11:41 pm]
Thomas

boggyb
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[Feeling |sleepysleepy]

I'd swear the traffic on the roads round here is getting worse week on week. I know the highways folks are doing something to the M275/M27 junction and have stuck a 50mph speed limit through it... but that shouldn't cause issues as before the works traffic was only doing 50-60mph along that stretch anyway (it's uphill and an awful lot of drivers seem to slow down when faced with a hill) with lane 2 mostly empty so it should easily absorb the traffic from the reduced speed. The A27/A32 down towards Gosport has also gotten noticeably worse over the past 6 months or so. Weird.

Anyway, tonight's game was Superfight, a game that is "all about arguing with your friends about ridiculous fights". We did a complete round of the villain ruleset followed by one battle royale. For the villain rules, one player is the judge and plays a set of cards to describe their villain, such as "a k-pop star" "driving a tank" "6 feet tall". The other players come up with cards to represent a hero, for example "chuck norris" "that can clone themselves except each clone is half the size" "swinging a shark on a rope". Everyone then argues over which hero is most able to defeat the villain, and eventually the judge picks their favourite opponent. Battle royale is similar, except it's a free-for-all with no designated villain and we all argue over who would be the last fighter standing. Arguing is definitely the right description - people can get very passionate about their fighters, and without a clear win mechanic it can be quite hard to work out what is a good or bad play. The debating also slows down gameplay quite a lot compared to Apples to Apples or Cards Against Humanity and with nine players we only managed the one round.
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